mode: Start the game with the -dev command line parameter. Then,
press [Ctrl] + [Shift] + ~ during game play to display
the console window. Then, enter one of the following codes to activate the
corresponding cheat function. Note: the v1.10 patch or higher is required.
However, some codes are no longer valid with v1.3, and the others are
limited to use only in skirmish mode. In v1.3 you must enable cheat mode by
entering the options and checking the "Allow Cheats" box.
Get indicated amount of power
cheat_power( <number> )
Get indicated amount of requisition
cheat_requisition( <number> )
Reveal all FOW
Show taskbar again
Quit to Windows
Clear console window
See-through white textures
Toggle banners and badges
Toggle brown dust
Change the distance where models lose detail
terrlod_dist( <minimum, maximum> )
Toggle model detail drop
Dump static decal stats to file
Dump dynamic decal stats to file
Toggle mouseover stat bars
Toggle stat bars
Remove selection boxes
Objects closer than this value not drawn
Hide objects further than this value; default is 200
Display current game speed
Set game speed
Screen update while console is up
Reads data\art\ebps files and lists handler (channel)
Toggle subsystem visibility.
simvis_toggle( "<channel name>"
channel names: Use one of the following entries with the simvis_toggle
code to show the corresponding subsystem.
Ambient lighting: EnviroHandler Terrain (ground) visibility: TerrainHandler The skybox: SkyHandlerStencil Animation for in-game movies: NISletAnimHandler All ground decoration (not buildings): TerrainOverlayHandler Rubble: TerrainDecoratorHandler Markers on bridges and in cover: marker_handler Marks relative position of units: scargroups_handler Visibility of units: AnimatorHandler Infiltration units: GhostHandler Shadows: ShadowHandler Water: OceanHandler Special effects (tracers, lasers, smoke, etc.): FXHandler Dynamic lights: LightManagerHandler Dynamic sound (not ambient sounds or music): SoundHandler Show the boundary box of each model: BoundVolumeHandler
rate: Enter statgraph() as a console command, then enter statgraph_channel("fps")
as a second console command.
select: Note: This procedure involves editing a game file; create a
backup copy of the file before proceeding. Use a text editor to edit the
"campaignstate.lua" file in the "\dawn of war\profiles\<your
profile>\w40k\singleplayer\campaign\state1" directory. Change
the values of the "maxmission =" and "scenario =" lines
to the same number, which corresponds to the mission that you want to play.
Note: "11" is the highest value.
select the first letter of the game's title below. If the word
"The" appears at the start of a title, ignore it and search for
the second word in the title: